Please use this identifier to cite or link to this item:
https://publication.npru.ac.th/jspui/handle/123456789/2066
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DC Field | Value | Language |
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dc.contributor.author | Patipimpakom, Naruetape | - |
dc.date.accessioned | 2023-11-08T09:04:29Z | - |
dc.date.available | 2023-11-08T09:04:29Z | - |
dc.date.issued | 2023-07-14 | - |
dc.identifier.isbn | 978-974-7063-43-1 | - |
dc.identifier.uri | https://publication.npru.ac.th/jspui/handle/123456789/2066 | - |
dc.description.abstract | In Japan, if we look closely, we will see that they give their people the freedom to express themselves. It is not free; it is just that their people have more freedom than other countries. Japanese people can express anything through their work, whether through dressing, books, animation, etc., especially "Animation" or "anime" favored by people worldwide. Online media, anime, and games are favorite things that are popular worldwide. In Japan, their people had full rights to create their work, show their skill, and even they were supported by their government. They also spread their culture and traditions through their work. These reasons are why Japan's animation industry continues to grow even in the covid-19 outbreak, and it also affects other related factors, such as cosplay, figure, book, novel, and other influences. Keyword: animation anime manga collectibles sentimental value | en_US |
dc.publisher | The 15th NPRU National Academic Conference Nakhon Pathom Rajabhat University | en_US |
dc.relation.ispartofseries | Proceedings of the 15th NPRU National Academic Conference;2035 | - |
dc.subject | animation anime manga collectibles sentimental value | en_US |
dc.title | Anime – Not Just for Entertainment | en_US |
dc.type | Article | en_US |
Appears in Collections: | Proceedings of the 15th NPRU National Academic Conference |
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