Please use this identifier to cite or link to this item: https://publication.npru.ac.th/jspui/handle/123456789/1707
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dc.contributor.authorSriketsuk, Ruenruedi-
dc.contributor.authorThaiposri, Patamaporn-
dc.date.accessioned2022-08-20T07:16:24Z-
dc.date.available2022-08-20T07:16:24Z-
dc.date.issued2022-07-08-
dc.identifier.urihttps://publication.npru.ac.th/jspui/handle/123456789/1707-
dc.description.abstractThe aims of this study were: 1) to develop CAI on Make A Game By Scratch with project-based learning for Mathayomsuksa 1 students of Bangliwitthaya school, 2) to evaluate the appropriateness of the learning management plan, and 3) to evaluate quality of content and production techniques of CAI on Make A Game By Scratch with project-based learning for Mathayomsuksa 1 students of Bangliwitthaya school. The sample group was 5 experts in subject content and 5 experts in educational technology. The purposive selection method was used. The research instruments included: 1) CAI on Make A Game By Scratch with project-based learning for Mathayomsuksa 1 students of Bangliwitthaya school, 2) learning management plan, 3) evaluation form for the appropriateness of the learning management plan, and 4) evaluation form for the quality of content and production techniques. Data were analyzed using mean (x) and standard deviation (S.D.). The findings were as follows: 1) CAI on Make A Game By Scratch with project-based learning for Mathayomsuksa 1 students of Bangliwitthaya school was comprised of three parts: 1.1) Introduction To Scratch, 1.2) Scratch Programming, and 1.3) Make A Game By Scratch, 2) the experts agreed on the appropriateness of the learning management plan at the highest level ( x = 4.70 , S.D.= 0 . 4 6 ) , and 3) the experts agreed on the computer-assisted instruction quality of content at the highest level (x = 4.71, S.D.= 0.39) and the computerassisted instruction quality of production techniques at the highest level (x = 4.53, S.D.= 0.53).en_US
dc.publisherThe 14th NPRU National Academic Conference Nakhon Pathom Rajabhat Universityen_US
dc.subjectComputer-assisted Instructionen_US
dc.subjectProject-based Learningen_US
dc.subjectScratchen_US
dc.titleThe Development of CAI on Make A Game By Scratch with Project-based Learning for Mathayomsuksa 1 Students of Bangliwitthaya Schoolen_US
dc.title.alternativeการพัฒนาบทเรียนคอมพิวเตอร์ช่วยสอน เรื่อง การสร้างเกมด้วย Scratch ร่วมกับการเรียนรู้ แบบโครงงานเป็นฐาน สำหรับนักเรียนชั้นมัธยมศึกษาปีที่ 1 โรงเรียนบางสี่วิทยาen_US
Appears in Collections:Proceedings of the 14th NPRU National Academic Conference

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