Please use this identifier to cite or link to this item: https://publication.npru.ac.th/jspui/handle/123456789/2720
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dc.contributor.authorJang-arom, Wichuda-
dc.contributor.authorWaranonwanit, Amporn-
dc.contributor.authorPankitwanitjalearn, Natrudee-
dc.date.accessioned2026-11-02T06:10:31Z-
dc.date.available2026-11-02T06:10:31Z-
dc.date.issued2026-08-28-
dc.identifier.isbn978-974-7063-49-3-
dc.identifier.urihttps://publication.npru.ac.th/jspui/handle/123456789/2720-
dc.description.abstractThe objectives of this research were 1) to compare students’ Chinese vocabulary memorization ability before and after learning through Kahoot game-based learning, and 2) to examine whether students’ Chinese vocabulary memorization ability after instruction met the criterion of 70 percent of the total score, as assessed by a Chinese vocabulary memorization test. The sample group consisted of 34 Matthayom Suksa 4 students at Sanguan Ying School in Suphan Buri Province, selected using purposive sampling. The research instruments included 1) four Kahoot-based lesson plans developed by the researchers in accordance with the Chinese vocabulary content, with a total instructional time of 8 hours, and 2) a 30-item Chinese vocabulary memorization test. The lesson plans were evaluated as having the highest level of appropriateness. The Chinese vocabulary memorization test demonstrated an Index of Item-Objective Congruence (IOC) ranging from 0.67 to 1.00, a difficulty index ranging from 0.40 to 0.78, a discrimination index ranging from 0.32 to 0.75, and a reliability coefficient of 0.86. The experiment and data collection were conducted during the second semester of the 2025 academic year over a period of four weeks. Data were analyzed using mean, standard deviation, and a dependent samples t-test. The findings revealed that the students’ Chinese vocabulary memorization ability after learning was significantly higher than before learning at the .05 level, and the students’ post-learning Chinese vocabulary memorization ability successfully met the established criterion of 70 percent of the total score.en_US
dc.publisherProceedings of the 18th NPRU National Academic Conferenceen_US
dc.relation.ispartofseries;3028-3038-
dc.subjectChinese vocabulary memorizationen_US
dc.subjectGame-Based Learningen_US
dc.subjectKahooten_US
dc.titleDeveloping Chinese Vocabulary Memorization Ability of Matthayom Suksa 4 Students through Kahoot Game-Based Learningen_US
dc.title.alternativeการพัฒนาความสามารถด้านการจำคำศัพท์ภาษาจีนของนักเรียนชั้นมัธยมศึกษาปีที่ 4 โดยใช้การจัดการเรียนรู้ภาษาจีนร่วมกับเกม Kahooten_US
dc.typeOtheren_US
Appears in Collections:Proceedings of the 18th NPRU National Academic Conference

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